FC / NES · アクション
スーパーマリオブラザーズ
ROM がありません
手動で読み込んでください。ファイルはこのタブだけに残り、サーバーには送られません。
EmulatorJS(GitHub オープンソース) · スマホは仮想パッド。格闘とカートは Bluetooth パッド向き。
操作
スマホは画面のパッド。Bluetooth パッドも使えます。
Side-scroll through the Mushroom Kingdom in an NES emulator that runs in this tab. Cheats and a short walkthrough sit under the player.
公式版で遊ぶ
- Nintendo Switch Online · Nintendo Entertainment System – Nintendo Classics · Nintendo Switch · サブスクリプション
- Arcade Archives VS. SUPER MARIO BROS. · Nintendo Switch · 購入 · アーケード版
米国の公式ストアのページです(2026-10-22 確認)。配信状況と価格は地域によって異なり、変わることがあります。cv.cm はこれらのメーカーやストアとは無関係で、リンクから収入も得ていません。
チート
Game Genie codes below work on many (not all) NES dumps. Turn them on in the emulator cheat menu after the ROM loads. Version-specific codes may differ.
SZVVOVASAVSUZSVZAEKPTZGPAPZLUGLA攻略
Full Super Mario Bros. clear: 8 worlds × 4 stages (32 levels), hidden 1-UPs, warp zones, water stages, and Bowser. Play in order, or skip with the 1-2 / 4-2 warps. Save-state after each flag.
Controls and power-ups

D-pad walks and ducks; up enters pipes. A jumps, B runs. A running jump clears wide pits. Mushrooms grow Small Mario; flowers add fireballs (B). Stars grant brief invincibility. Higher flag grabs score more.
You start with 3 lives. Hidden bricks hold 1-UPs. Beating 8-4 means hitting the axe that drops Bowser.
1-1 Grass

Go right. The first ? block row: coins, then a mushroom from the middle brick while standing on the row. Jump the first pipe and the pit after it with a run-up. Hit the flagpole.
Hidden 1-UP: fourth brick after the first pipe. You can jump onto the top of the flag from the high stairs.
1-2 Underground (warp)

Enter the first pipe. Cross the underground, take the upward pipe at the end.
Warp: do not enter the exit pipe. Walk on the bricks above it into the secret room and take the pipe labeled 2, 3, or 4. For a full clear, take the normal exit to 1-3.
1-3 Platforms
Outdoor platforms. Kick red Koopas from behind. Wait for moving lifts. Run before wide gaps.
1-4 Castle
Time the firebars. Fake bridges collapse — keep moving. The fake Bowser turns into a Goomba/Koopa; then hit the axe.
2-1

Denser enemies. Wait for Piranhas to duck into pipes. A star in the brick cluster lets you rush.
2-2 Water
B swims faster. Steer around Cheep-Cheeps and plants. Exit through the pipe on the right. You cannot duck underwater.
2-3 Lifts
One-way collapsing lifts. Short hops. Flying fish come from below.
2-4 Castle
Faster firebars and elevators. Axe after the fake Bowser.
3-1

Night grass. Hidden 1-UP near the first bricks. Bait Hammer Bros, then stomp.
3-2
Koopa shells can clear a crowd — do not catch the rebound. More pits than 1-1.
3-3
High platforms. Falling is a life. Wait for lifts to line up.
3-4 Castle
Wrong paths loop. Prefer upward-right corridors. Fireballs help in tight halls.
4-1

More Piranha pipes. Hammer Bros: fire from range or wait for a jump.
4-2 Underground (second warp)
Normal exit goes to 4-3.
Warp: hit the hidden beanstalk brick late in the stage, climb into the clouds, then take pipes to worlds 6–8.
4-3
See-saws. Stay near the center and make short hops.
4-4 Castle
Maze. Remember the up/down forks; usually down then right. Axe to world 5.
5-1

Duck under Bullet Bills. Use cannons as steps.
5-2
Ground then water. Pick one swim line (ceiling or floor) and stick to it.
5-3
Like 1-3 with winged Koopas. Stomp twice or use fire.
5-4 Castle
Firebars and lifts. Fireballs melt the fake Bowser.
6-1

Night. Probe for hidden blocks with your head.
6-2
Pipe maze. Take pipes that lead right. Wait out Piranhas.
6-3
Sky lifts. One fall is a life. Wait for a full cycle before the next jump.
6-4 Castle
Looping maze. Bias right at forks.
7-1

Hammer Bros packs. Star or fire. Cannons are platforms.
7-2 Water
Long underwater. Circle around Bloobers; do not sit in front of their ink.
7-3
Same rhythm as 2-3, less room for error.
7-4 Castle
Ordered maze (up-right-down). Wrong turn resets. Save-state and trial-and-error.
8-1

World 8. Ignore coins. Stomp or skip.
8-2
Cannons and plants. Slow, then sprint the gaps. Beanstalk is optional.
8-3
Hammer Bros gauntlet. Fire from far or stomp. Last stage before the final castle.
8-4 Final castle
Land/water maze: right, down a pipe, swim, next pipe, then real Bowser.
Bowser jumps and breathes fire. Fireball him on landing, or run under a jump to the axe. The axe drops the bridge — that is the credits.
Minus World and ending
A wrong warp pipe can trap you in the Minus World on some dumps; reset. The real ending is the princess after the 8-4 axe. All 32 stages is a full clear; warps skip worlds.
よくある質問
What are Super Mario Bros cheat codes?
The Game Genie codes on this page cover infinite lives, invincibility, moon jump, and Fire Mario. Enter them in the emulator cheat menu. They depend on the ROM region.
Can I play Super Mario Bros on my phone?
Yes. The NES core (EmulatorJS / fceumm from GitHub) shows a virtual pad. Landscape works better.
Do I need to download a ROM?
cv.cm does not host the commercial Super Mario Bros ROM. Load a dump you own. The file stays in this tab.
How do I beat World 1-1?
Run right, stomp or jump over enemies, take the mushroom from the first question block row, then hit the flagpole. The walkthrough above covers the first castle and warp zone.
Does the emulator save progress?
Yes. Save states stay in this browser. They are not uploaded.
コアは S3。ホストされた ROM があれば自動開始。ローカルファイルも選べ、アップロードしません。